London School of Mathematics and Programming Ltd.

About

We teach at weekends and on evenings during term time, and run STEM camps during half terms and holidays. Our weekend schools are in Kensington, Hampstead and Wimbledon, and we also teach online. Our approach is highly systematic. We make sure every subject is thoroughly learned and understood, so pupils solve problems through logic rather than memorising theory. Our aim is to help children understand and love mathematics and coding, and to be inventive, open-minded and willing to think outside the box. To do this, we provide an engaging, enriching environment where children develop their abilities far beyond the ordinary. Our courses and camps are practical, fun and built around a unique approach: Maths and Logic – designed for children aged 4 to 8 to build a strong foundation in logic, analysis and maths, setting them on the path to enjoying the subject. Mathematics – our Maths Circles and Oxbridge classes lift maths from any sense of being dry or difficult to something exciting, challenging and enjoyable: in Maths Circles children study material not usually covered at school, meet like-minded peers, gain new ways of thinking, and discover the beauty and meaning of mathematics. We encourage them to develop their reasoning and discuss solutions together, building a stronger understanding of maths and its applications. our Oxbridge Classes (Years 10–13) give a thorough grasp of the hardest concepts in each year, then explore how questions evolve across GCSE, A level, Further Maths A level, and STEP and MAT exams. Programming – we focus on computational thinking and algorithmic construction, the foundations for learning any language and vital life skills. Pupils code in the language best suited to their age and experience, including Scratch, Java and Python, learning theory through practical application — from building an algorithm to its end use in a game or animation. Advanced pupils enjoy Competitive Programming classes that prepare them for coding competitions. Robotics – maths, programming and engineering come to life as children assemble and programme state-of-the-art educational robots, turning abstract concepts into something visible and real. Chess – beginners learn the rules and start playing; advanced players are coached in strategy and tactics. Research shows regular chess improves results in maths and science, boosts language skills and memory, and sharpens decision-making. We give children as much one to one attention as possible within a motivating classroom environment. Our pupil to staff ratio is crucial at no more than 6 to 1 and often even less.

Where

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